AI Insights · Timothy · October 2022
Top 5 2D Anime Games on iOS in Lebanon Q3 2022
Explore the performance metrics of the top 5 2D anime games on iOS in Lebanon during Q3 2022, including downloads, revenue, and active users.
The third quarter of 2022 saw interesting trends among the top 5 2D anime games on the iOS platform in Lebanon. Here’s a detailed look at their performance metrics, including weekly downloads, revenue, and active users.
Gacha Life from Lunime Inc. experienced fluctuating weekly downloads, peaking at 51 in the week of July 25 and hitting a low of 10 in the week of August 29. The app had a relatively stable number of weekly active users, ranging from 202 to 221, with a slight dip towards the end of the quarter. Notably, the app did not generate any revenue during this period.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. saw a significant spike in downloads, reaching 103 in the week of August 29, following a steady increase throughout the quarter. The game’s active users also grew, peaking at 109 in the week of September 5. Revenue for this game was minimal, with only $11 recorded in the final week of September.
Gacha Club, also from Lunime Inc., had a varied download performance, with a high of 35 in the week of July 11 and a low of 6 in the week of September 5. Active user numbers remained fairly stable, with a slight downward trend from 666 to 596 over the quarter. Similar to Gacha Life, this app did not generate any revenue during Q3 2022.
Lily Diary by SeyeonSoft Co., Ltd. experienced a mixed download performance, peaking at 55 in the week of July 4 but dropping to as low as 1 in the week of September 26. Active user numbers ranged from 96 to 150, showing a gradual decline towards the end of the quarter. No revenue was generated by this game during the period.
Finally, Yu-Gi-Oh! Duel Links by KONAMI had a consistent download performance with a notable spike to 22 in the week of August 22. Active user numbers remained relatively stable, fluctuating between 160 and 186. The game generated modest revenue, peaking at $25 in the week of August 8.
For more detailed insights and data, visit Sensor Tower.